This IS an old arcade ROM.
I can only applaud the efforts of getting a MAME Rom running in Flash. The game itself was probably chosen for its obscurity (someone would have noticed Final Fight from a mile away).
Very nice Ms. PAC-MAN Clone!
I don't need to comment on the gameplay as it's a very straight forward clone of the game.
The game tends to lag/jump at certain points like when the maze starts. That kind of response is really important in a game like Ms. PAC-MAN and having the skip can ruin things.
Also, the AI is a little funny. I will admit that you have probably gotten the closest to the actual patterns in the original game, but things still need some tweaking. Notably, I feel that Blinky is not nearly aggressive enough in this version of the game. Maybe it's just me and I haven't played the original for half a year now.
Good clone nevertheless.
The game sticks to its guns and does what it sets out to do: create a casual experience based on the "building a cake" idea. Thank goodness it's not another Cake Mania/resource management clone!
The game relies heavily on games that require deft skills with the mouse and being able to execute these things quickly and accurately. The game doesn't feel cheap and definitely has a good sense of value and polish to it.
I'd like to point out that one thing people/developers often forget is that little things can make a big difference. If you look at the menu system and general UI, you can tell that it wasn't slapped together as a second thought. It was actually planned out (good flow), well designed and well executed.
Match 3 with a change for once.
I like how the developer took a chance with the traditional match-3 mechanic and tried something new. It ISN'T like all the puzzlers out there as you're not swapping tiles. You place objects onto the game board. Since you are allowed to see the playable tiles beforehand, there is more planning available than random clicking.
Good polish. Good graphics. I wonder how the downloadable version compares as this Flash build is obviously meant to upsell the casual download. I may go check it out.
As a quiz game, it is lacking.
That's all this review is based on. You only have three questions and the answer is C every time.
On a side note, your cousin is Ellen Page? Wow. Congrats on that. Great photos.
yes she is
Achieves its goal - nothing special.
The gameplay is very simple. There is no variation in gameplay or difficulty. More items do not start falling over a certain amount of time, objects do not get more difficult/easy to see or anything else. It's just the same, non-changing game for the entire duration of the timer.
The only challenges that arise are when certain objects obscure others, making clicking a tad more difficult and the size of the bad objects. The vampire teeth, being the smallest, were the most difficult to click.
I also found some of the good items a bit jarring at first, grabbing my attention to click (namely the Red Candy). I also forgot to click on the pumpkin when the game first started because I like Jack-O-Lanterns. But, then again, that's not your fault since you clearly state the good and bad objects.
The core game was executed well, but there wasn't enough to keep me coming back to play again.
Fun, simple game.
I admit that I was surprised that I enjoyed the game as much as I did. I played it a few times. I think something that you excelled at with the game was minimizing the "punishment" for losing, which made it easy to want to try again.
The controls were on and the graphics and sound worked really well together. Adding additional planes was a nice touch for difficulty.
I would've like to have hit the paratroopers from the sky for bonus points. Also, starting the game initially with Spacebar was unresponsive for some reason. I had to hit the spacebar a few times to get it to work.
In any case, nice work.
This game was fantastic!
The art style was great, the controls were right on and the game made me really tense with nervousness. Simple, easy and fun.
Great flash clone!
For those people who are not familiar, this is a Flash remake of the popular indie game Toribash. The whole idea of the game is to contract/extend joints of the body in turns, trying to deal the most damage and read/guess what your opponent is also trying to do.
What's missing is the computer controller player. Youtube "Toribash" to see some of the amazing things that can be done by great players.
This is a good 2D version of the game, capturing many elements of the original.
This game is just fantastic. It really is not a "click fest". It's like an active game of chess. You have to read the opponents and see the types of moves they do and in what order. It's a thinking game and that's what I like most about it. If you can read and react to the pattern, then you'll be fine. It just takes some time.
Example: You know the opponent does a "stun" move much faster than yours, so why waste your most powerful move when you know that that's the opponent's first attack? Think it through, folks.
I appreciate the overall polish in this game. I would love to see more enemies and quests.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.